Vampire wakes far in the future – Arisen


Far in the future, a salvage operation is underway to dismantle a buried pyramidal star ship left by the ancient vampyra from their first visit to Earth.  In addition to containing an ocean of precious vampire blood, a decapitated body is discovered and the remains are High Caste. On the journey to London, estranged vampire king Tepesch Drakul wakes up to find himself in a changed world where his family are revered but also long dead. He believes he is the last free vampire on Earth.

Drakul’s ancient adversaries are gone and his bank accounts frozen. His castle has become a tourist attraction and a Premier League footballer occupies the penthouse.  Vampire blood has been analysed and the secrets of vampire blood and its dark energy have been stolen and commercialised, used to bio-engineer ‘the Gifted’ by the fully privatised Carbon Institute.  England has become oligarchic, run by the members of the Flood family who also control the Institute.

Isambard Flood and his daughter Marie head up the dynasty, modelling themselves on the Drakuls and espousing their aims, whilst enjoying the power bought through their control of the blood markets. Brother David is a sadistic killer, Marie is an unstable sociopath. Society has become two-tier, divided between Ungifted and Gifted whilst an underground movement known as the Edenists are trying to bring down the government and destroy the Institute, as they pursue their belief that a giant silver disk will take them to the promised land.

Tepesch Drakul has to build a new life and come to terms with his new status.  Living in an infested London ghetto with a stolen identity, he finds work as a private detective and other than the occasional seduction and murder, manages to control himself.  Drakul’s partner John Carling is human and a cynical maverick, ex-military and wheelchair-bound following his last encounter with Tepesch Drakul in the first book of the series. He has a gift for saying the wrong thing and Drakul still holds him responsible for the capture and death of his daughter Rowena. The chair has its own personality, built by Carling using Gift technology. Carling earns the begrudging respect of Drakul but resisting his natural urges proves an endless challenge.  Bounty hunters searching for ‘truebloods’ are also on Drakul’s trail. They are led by Bolt, one-time vampire and victim of demon slayer Finn Angmon, restored to life by Isambard Flood.

The power of vampire blood has been underestimated. The Gifts have learned how to communicate with each other and the collective mind is not happy.  It makes contact with an Elemental known as Ajarah, imprisoned deep below the ice in the frozen planet of Jivaloka.  The inhabitants of Jivaloka are mystical and close to Nature, divided into two societies by the ice.  The only land is formed by the peaks of three giant pyramids that reach from the ocean floor into the sky, and unknown to the inhabitants of ice and water, Ajarah is the greatest enemy of the vampyra. Able to create illusionary worlds, he learns about Earth and devises his escape, but things do not go according to plan.

Read chapter 1

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